3D Animation Books
Showing 1 - 20 of 26
Autodesk Maya 2025 Basics Guide
Published August 2, 2024
Beginner
682 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes extensive video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Autodesk 3ds Max 2025 Basics Guide
Published July 18, 2024
Beginner - Intermediate
920 pages
- Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
- Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
- Detailed lessons progress from basic functions to advanced techniques
- Real-world examples help you apply your skills in a professional setting
- Includes coverage of the newest features and improvements to Autodesk 3ds Max 2025
Autodesk 3ds Max 2024 Basics Guide
Published July 28, 2023
Beginner - Intermediate
906 pages
- Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
- Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
- Detailed lessons progress from basic functions to advanced techniques
- Real-world examples help you apply your skills in a professional setting
- Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024
Autodesk Maya 2024 Basics Guide
Published July 7, 2023
Beginner
656 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes extensive video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
- This edition features video tutorials of every exercise in the book
Autodesk Maya 2023 Basics Guide
Published August 10, 2022
Beginner
660 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Autodesk 3ds Max 2022 Fundamentals
Published August 30, 2021
By ASCENT
Beginner - Intermediate
696 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk Maya 2022 Basics Guide
Published August 9, 2021
Beginner
648 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
- This edition features two new chapters covering primitive objects and deformers
Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide
Published August 21, 2020
All Users
1312 pages
- The ultimate guide to learning and using 3ds Max 2021
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
Autodesk 3ds Max 2021 Fundamentals
Out of Print
Published August 18, 2020
By ASCENT
Beginner - Intermediate
690 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk Maya 2020 Basics Guide
Out of Print
Published April 21, 2020
Beginner
576 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide
Out of Print
Published August 13, 2019
All Users
1300 pages
- The ultimate guide to learning and using 3ds Max 2020
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
Autodesk 3ds Max 2020 Fundamentals
Out of Print
Published August 5, 2019
By ASCENT
Beginner - Intermediate
686 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk Maya 2019 Basics Guide
Out of Print
Published April 2, 2019
Beginner
576 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide
Out of Print
Published July 25, 2018
All Users
1304 pages
- The ultimate guide to learning and using 3ds Max 2019
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
- This edition contains new chapters on fluid simulations and 3ds Max Interactive
Autodesk 3ds Max 2019 Fundamentals
Out of Print
Published July 25, 2018
By ASCENT
Beginner - Intermediate
682 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk 3ds Max 2018 Fundamentals
Out of Print
Published October 24, 2017
By ASCENT
Beginner - Intermediate
672 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk Maya 2018 Basics Guide
Out of Print
Published October 20, 2017
Beginner
576 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes all new video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide
Out of Print
Published July 31, 2017
All Users
1268 pages
- The ultimate guide to learning and using 3ds Max 2018
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Now includes videos outlining the basics of every section in the book
Autodesk Maya 2017 Basics Guide
Out of Print
Published January 5, 2017
Beginner
544 pages
- Designed for users completely new to 3D modeling and animation
- Covers the fundamentals of Autodesk Maya using easy to follow steps
- Includes video instruction to make learning Maya clear and easy
- Introduces you to the Maya interface, modeling, texturing, animating, visual effects and more
- Advanced topics such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced
- Teaches you how to use Maya to create stunning 3D models, stills and animations like a pro
Autodesk 3ds Max 2017 Fundamentals
Out of Print
Published September 26, 2016
By ASCENT
Beginner - Intermediate
704 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max