Autodesk 3ds Max Books
Showing 1 - 16 of 16
Autodesk 3ds Max 2025 Basics Guide
Published July 18, 2024
Beginner - Intermediate
920 pages
- Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
- Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
- Detailed lessons progress from basic functions to advanced techniques
- Real-world examples help you apply your skills in a professional setting
- Includes coverage of the newest features and improvements to Autodesk 3ds Max 2025
Autodesk 3ds Max 2024 Basics Guide
Published July 28, 2023
Beginner - Intermediate
906 pages
- Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max
- Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience
- Detailed lessons progress from basic functions to advanced techniques
- Real-world examples help you apply your skills in a professional setting
- Includes coverage of the newest features and improvements to Autodesk 3ds Max 2024
Autodesk 3ds Max 2022 Fundamentals
Published August 30, 2021
By ASCENT
Beginner - Intermediate
696 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide
Published August 21, 2020
All Users
1312 pages
- The ultimate guide to learning and using 3ds Max 2021
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
Autodesk 3ds Max 2021 Fundamentals
Out of Print
Published August 18, 2020
By ASCENT
Beginner - Intermediate
690 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide
Out of Print
Published August 13, 2019
All Users
1300 pages
- The ultimate guide to learning and using 3ds Max 2020
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
Autodesk 3ds Max 2020 Fundamentals
Out of Print
Published August 5, 2019
By ASCENT
Beginner - Intermediate
686 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide
Out of Print
Published July 25, 2018
All Users
1304 pages
- The ultimate guide to learning and using 3ds Max 2019
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Includes videos outlining the basics of every section in the book
- This edition contains new chapters on fluid simulations and 3ds Max Interactive
Autodesk 3ds Max 2019 Fundamentals
Out of Print
Published July 25, 2018
By ASCENT
Beginner - Intermediate
682 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Autodesk 3ds Max 2018 Fundamentals
Out of Print
Published October 24, 2017
By ASCENT
Beginner - Intermediate
672 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide
Out of Print
Published July 31, 2017
All Users
1268 pages
- The ultimate guide to learning and using 3ds Max 2018
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
- Now includes videos outlining the basics of every section in the book
Autodesk 3ds Max 2017 Fundamentals
Out of Print
Published September 26, 2016
By ASCENT
Beginner - Intermediate
704 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide
Out of Print
Published August 25, 2016
All Users
1300 pages
- The ultimate guide to learning and using 3ds Max 2017
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Autodesk 3ds Max 2016 Fundamentals
Out of Print
Published September 2, 2015
By ASCENT
Beginner - Intermediate
696 pages
- Designed for users completely new to 3ds Max
- Uses real world tasks encountered in everyday use
- Geared towards professionals in Architecture, Interior Design, Civil Engineering, Mechanical Engineering, and Product Design industries
- Covers modeling, assembling files, materials, lighting, rendering and animation
- Thorough coverage of tools teaches you to take full advantage of Autodesk 3ds Max
Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide
Out of Print
Published August 7, 2015
All Users
1280 pages
- The ultimate guide to learning and using 3ds Max 2016
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide
Out of Print
Published October 8, 2014
All Users
1288 pages
- The ultimate guide to learning and using 3ds Max 2015
- Covers all the basics as well as advanced topics using easy to follow, step by step tutorials
- Gets beginners started and teaches experienced users the newest capabilities of 3ds Max
- Advanced topics include crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript
- Features more than 150 tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers
Showing 1 - 16 of 16